Ich hab ein Problem mit meiner Graka das mich bald zum Verzweifeln bringt.
Erst ma mein System:
Athlon XP 2600+
1GB DDR-Ram
Radeon 9600Pro 256MB
Mandriva Linux 2007 Free
So hab mir die Treiber von ati.com gezogen. funktionieren eigentlich. PPracer läuft flüssig...
Was ich eigentlich will ist Spiele wie Counterstrike:Source unter Cedega zum Laufen zu bringen
fglrxinfo:
Code: Alles auswählen
display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON 9600 Generic
OpenGL version string: 2.0.6119 (8.30.3)
Code: Alles auswählen
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address, GLX_SGI_video_sync, GLX_ARB_multisample,
GLX_ATI_pixel_format_float, GLX_ATI_render_texture
GLX version: 1.2
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_multisample
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON 9600 Generic
OpenGL version string: 2.0.6119 (8.30.3)
OpenGL extensions:
GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array,
GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_multisample, GL_ARB_occlusion_query, GL_ARB_point_parameters,
GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100,
GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_float, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_blend,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_window_pos, GL_ARB_draw_buffers, GL_ATI_draw_buffers,
GL_ATI_element_array, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
GL_ATI_map_object_buffer, GL_ATI_separate_stencil,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object,
GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams,
GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route,
GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax,
GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_object,
GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array,
GL_EXT_vertex_shader, GL_HP_occlusion_test, GL_NV_blend_square,
GL_NV_occlusion_query, GL_NV_texgen_reflection, GL_SGI_color_matrix,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
Code: Alles auswählen
1192 frames in 5.0 seconds = 238.213 FPS
1250 frames in 5.0 seconds = 249.979 FPS
1250 frames in 5.0 seconds = 249.981 FPS
1250 frames in 5.0 seconds = 249.980 FPS
1250 frames in 5.0 seconds = 249.980 FPS
1250 frames in 5.0 seconds = 249.980 FPS
1250 frames in 5.0 seconds = 249.980 FPS
1246 frames in 5.0 seconds = 249.177 FPS
Code: Alles auswählen
# File generated by XFdrake (rev 57713)
# File generated by XFdrake (rev 57713)
# ************************************************** ********************
# Refer to the xorg.conf man page for details about the format of
# this file.
# ************************************************** ********************
Section "ServerLayout"
Identifier "layout1"
Screen 0 "aticonfig-Screen[0]" 0 0
InputDevice "Keyboard1" "CoreKeyboard"
InputDevice "Mouse1" "CorePointer"
EndSection
Section "Files"
# font server independent of the X server to render fonts.
# minimal fonts to allow X to run without xfs
FontPath "unix/:-1"
FontPath "/usr/share/fonts/misc:unscaled"
EndSection
Section "Module"
Load "dbe" # Double-Buffering Extension
Load "v4l" # Video for Linux
Load "extmod"
Load "type1"
Load "freetype"
Load "glx" # 3D layer
Load "dri" # direct rendering
EndSection
Section "ServerFlags"
#DontZap # disable <Crtl><Alt><BS> (server abort)
# allows the server to start up even if the mouse does not work
#DontZoom # disable <Crtl><Alt><KP_+>/<KP_-> (resolution switching)
Option "allowmouseopenfail"
EndSection
Section "InputDevice"
Identifier "Keyboard1"
Driver "kbd"
Option "XkbModel" "logidak"
Option "XkbLayout" "de"
Option "XkbOptions" "compose:rwin"
EndSection
Section "InputDevice"
Identifier "Mouse1"
Driver "mouse"
Option "Protocol" "ExplorerPS/2"
Option "Device" "/dev/mouse"
EndSection
Section "Monitor"
Identifier "aticonfig-Monitor[0]"
Option "VendorName" "ATI Proprietary Driver"
Option "ModelName" "Generic Autodetecting Monitor"
Option "DPMS" "true"
EndSection
Section "Device"
Identifier "aticonfig-Device[0]"
Driver "fglrx"
EndSection
Section "Screen"
Identifier "aticonfig-Screen[0]"
Device "aticonfig-Device[0]"
Monitor "aticonfig-Monitor[0]"
DefaultDepth 24
SubSection "Display"
Viewport 0 0
Depth 24
EndSubSection
EndSection
http://w10.easy-share.com/668969/116268 ... Xorg.0.log
Das einzige was mir als kleiner noob hier auffällt, ist das glxgears ziemlich suckt.
Naja auf jeden Fall wenn ich z.B. unter cedega die systemtests durchlaufen lasse, erkennt es die 3D-Beschleunigung nicht:
http://img502.imageshack.us/img502/660/cedegaue5.png
Spiele kann ich zwar starten, kann man zwar starten aber sind nicht spielbar
(ca. 1Frame pro 3sec )
Was ist das für ne Sch....?
Würd mich sehr freuen wenn mir jemand weiterhelfen könnte
Im Vorraus Danke für die Bemühungen!