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Thema: Raspbian und NOOBS in aktuellen Versionen

10 Kommentar(e) || Alle anzeigen ||  RSS
Kommentare von Lesern spiegeln nicht unbedingt die Meinung der Redaktion wider.
0
Von Unerkannt am Mi, 10. Februar 2016 um 12:26 #

Der noch experimentelle Treiber ist aber vorerst standardmäßig noch deaktiviert, da er zu viel Speicher verbraucht, um auf älteren Raspberry Pis lauffähig zu sein.
Der RPi1B hat 512 MB RAM, der RPi2 hat 1024 MB RAM. Was soll das denn für ein Treiber sein das er zusätzliche 512 MB RAM benötigt? Da kann doch etwas nicht stimmen.

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0
Von Raphael am Mi, 10. Februar 2016 um 14:33 #

... bringt einige aktualisierte Anwendungen mit, darunter Java 1.8.0_65, Sonic Pi 2.9, Scratch 15/1/16, Node-Red 2.5 ...

Wie Node-Red 2.5 ? Die aktuelle Version ist erst 0.13.1 :?

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  • 0
    Von devil am Mi, 10. Februar 2016 um 19:25 #

    Ups, die Release Note spricht sogar von 12.5. siehe https://www.raspberrypi.org/blog/another-new-raspbian-release/
    Ich kenne das Tool aber selbst gar nicht. Die Homepage gibt Dir aber recht.

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0
Von open gles am Mi, 10. Februar 2016 um 18:49 #

was ist render node ? geht auch dri3 ??

opengl es output :

es2_info
libEGL warning: Render node support not available, falling back to dri2
libEGL warning: If you want to force dri3, set EGL_FORCE_DRI3 environment variable
EGL_VERSION: 1.4 (DRI2)
EGL_VENDOR: Mesa Project
EGL_EXTENSIONS:
EGL_CHROMIUM_sync_control, EGL_EXT_image_dma_buf_import,
EGL_KHR_cl_event2, EGL_KHR_create_context, EGL_KHR_fence_sync,
EGL_KHR_get_all_proc_addresses, EGL_KHR_gl_colorspace,
EGL_KHR_gl_renderbuffer_image, EGL_KHR_gl_texture_2D_image,
EGL_KHR_gl_texture_3D_image, EGL_KHR_gl_texture_cubemap_image,
EGL_KHR_image, EGL_KHR_image_base, EGL_KHR_image_pixmap,
EGL_KHR_surfaceless_context, EGL_KHR_wait_sync,
EGL_MESA_configless_context, EGL_MESA_drm_image,
EGL_MESA_image_dma_buf_export, EGL_NOK_swap_region,
EGL_NOK_texture_from_pixmap, EGL_NV_post_sub_buffer,
EGL_WL_bind_wayland_display
EGL_CLIENT_APIS: OpenGL OpenGL_ES OpenGL_ES2
GL_VERSION: OpenGL ES 2.0 Mesa 11.1.0
GL_RENDERER: Gallium 0.4 on VC4
GL_EXTENSIONS:
GL_EXT_blend_minmax, GL_EXT_multi_draw_arrays,
GL_EXT_texture_format_BGRA8888, GL_OES_compressed_ETC1_RGB8_texture,
GL_OES_depth24, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
GL_OES_mapbuffer, GL_OES_rgb8_rgba8, GL_OES_stencil8, GL_OES_texture_3D,
GL_OES_texture_npot, GL_OES_EGL_image, GL_OES_depth_texture,
GL_OES_packed_depth_stencil, GL_EXT_texture_type_2_10_10_10_REV,
GL_OES_get_program_binary, GL_APPLE_texture_max_level,
GL_EXT_discard_framebuffer, GL_EXT_read_format_bgra,
GL_NV_fbo_color_attachments, GL_OES_EGL_image_external, GL_OES_EGL_sync,
GL_OES_vertex_array_object, GL_EXT_unpack_subimage, GL_NV_draw_buffers,
GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil,
GL_NV_read_stencil, GL_EXT_draw_buffers, GL_EXT_map_buffer_range,
GL_KHR_debug, GL_OES_surfaceless_context, GL_EXT_separate_shader_objects,
GL_EXT_draw_elements_base_vertex, GL_KHR_context_flush_control,
GL_OES_draw_elements_base_vertex

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  • 0
    Von opengles am Mi, 10. Februar 2016 um 19:00 #

    ausgabe in der konsole auf raspberry pi2 und dem neuen Raspbian:

    opengl und opengles funktioniert so weit, vielleicht kann die performence noch weiter optimiert werden

    in es2gears und glxgears bekomme ich 300 frames in 5.0 seconds = 59.821 FPS

    die cpu ist nicht overclocked


    glxinfo:

    name of display: :0.0
    display: :0 screen: 0
    direct rendering: Yes
    server glx vendor string: SGI
    server glx version string: 1.4
    server glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
    GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
    GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
    client glx vendor string: Mesa Project and SGI
    client glx version string: 1.4
    client glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync
    GLX version: 1.4
    GLX extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
    GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync
    OpenGL vendor string: Broadcom
    OpenGL renderer string: Gallium 0.4 on VC4
    OpenGL version string: 2.1 Mesa 11.1.0
    OpenGL shading language version string: 1.20
    OpenGL extensions:
    GL_AMD_shader_trinary_minmax, GL_APPLE_packed_pixels,
    GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility,
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object,
    GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
    GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_texture,
    GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
    GL_ARB_internalformat_query, GL_ARB_invalidate_subdata,
    GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
    GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
    GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
    GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_separate_shader_objects,
    GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow,
    GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_rectangle, GL_ARB_texture_storage,
    GL_ARB_texture_storage_multisample, GL_ARB_transpose_matrix,
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
    GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
    GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, GL_EXT_abgr,
    GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
    GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
    GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
    GL_EXT_secondary_color, GL_EXT_separate_specular_color,
    GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side,
    GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
    GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
    GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert,
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_fog_distance,
    GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
    GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
    GL_NV_texture_rectangle, GL_OES_EGL_image, GL_OES_read_format,
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

    OpenGL ES profile version string: OpenGL ES 2.0 Mesa 11.1.0
    OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
    OpenGL ES profile extensions:
    GL_APPLE_texture_max_level, GL_EXT_blend_minmax,
    GL_EXT_discard_framebuffer, GL_EXT_draw_buffers,
    GL_EXT_draw_elements_base_vertex, GL_EXT_map_buffer_range,
    GL_EXT_multi_draw_arrays, GL_EXT_read_format_bgra,
    GL_EXT_separate_shader_objects, GL_EXT_texture_format_BGRA8888,
    GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_unpack_subimage,
    GL_KHR_context_flush_control, GL_KHR_debug, GL_NV_draw_buffers,
    GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_NV_read_depth,
    GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image,
    GL_OES_EGL_image_external, GL_OES_EGL_sync,
    GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth_texture,
    GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint,
    GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,
    GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8, GL_OES_stencil8,
    GL_OES_surfaceless_context, GL_OES_texture_3D, GL_OES_texture_npot,
    GL_OES_vertex_array_object

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    0
    Von mesaa am Mi, 10. Februar 2016 um 21:28 #

    http://www.mesa3d.org/relnotes/11.1.1.html

    mesa in raspbian ist nicht auf dem aktuellsten stand !?

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